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#include <stdio.h> #include <stdlib.h> #define VertexMax 20 #define MaxInt 32767
typedef int VertexType;
typedef struct { VertexType Vertex[VertexMax]; int AdjMatrix[VertexMax][VertexMax]; int vexnum, arcnum; } MGraph;
typedef struct { VertexType adjvex; int lowcost; } ShortEdge;
int LocateVex(MGraph *G, VertexType v) { int i; for (i = 0; i < G->vexnum; i++) { if (v == G->Vertex[i]) { return i; } } printf("No such Vertex!\n"); return -1; }
void CreateUDN(MGraph *G) { int i, j; printf("输入顶点个数和边数:\n"); printf("顶点数 n="); scanf("%d", &G->vexnum); printf("边 数 n="); scanf("%d", &G->arcnum); printf("\n\n");
printf("输入顶点元素(空格隔开):"); for (i = 0; i < G->vexnum; i++) { scanf("%d", &G->Vertex[i]); } printf("\n");
for (i = 0; i < G->vexnum; i++) { for (j = 0; j < G->vexnum; j++) { G->AdjMatrix[i][j] = MaxInt; } }
int n, m; VertexType v1, v2; int w;
printf("请输入边的信息和权值(例如:1,2,15):\n"); for (i = 0; i < G->arcnum; i++) { printf("请输入第%d条边信息及权值:", i + 1); scanf(" %d,%d,%d", &v1, &v2, &w); n = LocateVex(G, v1); m = LocateVex(G, v2); if (n == -1 || m == -1) { printf("NO this vertex!\n"); return; } G->AdjMatrix[n][m] = w; G->AdjMatrix[m][n] = w; } }
void print(MGraph G) { int i, j; printf("\n 邻接矩阵如下:\n");
printf("\t "); for (i = 0; i < G.vexnum; i++) { printf("\t%d", G.Vertex[i]); } printf("\n\n"); for (i = 0; i < G.vexnum; i++) { printf("\t%d", G.Vertex[i]); for (j = 0; j < G.vexnum; j++) { if (G.AdjMatrix[i][j] == MaxInt) { printf("\t∞"); } else printf("\t%d", G.AdjMatrix[i][j]); } printf("\n"); } }
int minimal(MGraph *G, ShortEdge *shortedge) { int i, j; int min, loc;
min = MaxInt; for (i = 1; i < G->vexnum; i++) { if (min > shortedge[i].lowcost && shortedge[i].lowcost != 0) { min = shortedge[i].lowcost; loc = i; } } return loc; }
void MiniSpanTree_Prim(MGraph *G, VertexType start) { int i, j, k; ShortEdge shortedge[VertexMax]; k = LocateVex(G, start); for (i = 0; i < G->vexnum; i++) { shortedge[i].adjvex = start; shortedge[i].lowcost = G->AdjMatrix[k][i]; } shortedge[k].lowcost = 0; for (i = 0; i < G->vexnum - 1; i++) { k = minimal(G, shortedge); printf("%d->%d,%d\n", shortedge[k].adjvex, G->Vertex[k], shortedge[k].lowcost); shortedge[k].lowcost = 0;
for (j = 0; j < G->vexnum; j++) { if (G->AdjMatrix[k][j] < shortedge[j].lowcost) { shortedge[j].lowcost = G->AdjMatrix[k][j]; shortedge[j].adjvex = G->Vertex[k]; } } } }
int main() { VertexType start; MGraph G; printf("公司拟建一个局域网,连接6栋楼(0,1,2,3,4,5),根据楼栋的分布及楼宇间距离,设计出布线造价最小的局域网络图,并且总的布线费用最低。"); printf("\n\n\n利用Prim算法生成布线造价最小的局域网络如下:\n\n"); CreateUDN(&G); print(G); printf("请选择一个初始顶点,以此构造最小生成树:"); scanf(" %d", &start); MiniSpanTree_Prim(&G, start); system("pause"); return 0; }
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